Circular Pattern Feature

A Circular Pattern creates copies of the original mesh, evenly distributing each copy and the space following it along a curved arc.

Circular Pattern Feature Properties

Property Options

Name

A unique name for each feature is not required, but suggested. By naming a feature, you can then manipulate it during run-time with a scene rule.

Pivot

A vector describing, relative to the mesh’s origin, the center of the arc that the geometries are placed along. The radius of the arc is the distance from the pivot to the origin.

Axis

A vector describing the axis normal to the arc that the geometries will be placed along.

Arc

A number describing the size of the arc that the geometries are placed along. Usually ranges from 0 to 360, but negative numbers and numbers larger than 360 are allowed.

Pattern Count

The number of geometries placed along the defined arc.

(Compare with Linear Pattern).

 

As explained in the linear pattern documentation, keep in mind the space after each element. That documentation explains this aspect of patterns, and provides examples on how to control it.

 

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